Define street intersection to harmonise criteria between right/left turn and impenetrable fog #35

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opened 2026-06-20 14:14:21 +00:00 by moof · 0 comments
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Curse of the right turn:

This curse only applies to street intersections, meaning the intersection
between two roads intended for cars (or the pedestrian sidewalks along those roads.)
This curse would not have any effect indoors, or in an area where there are no streets.

Curse of the impenetrable fog:

“Intersection” here is defined as any point along a named path or
street (i.e. has a name on whatever mapping app you choose to use) where the player
has an opportunity to turn onto one or more different named paths or streets. If
there are somehow more than six divergent paths, a random number generator can be
used instead of a die.

[Curse of the right turn](https://jltg.eu/443y): > This curse only applies to street intersections, meaning the intersection > between two roads intended for cars (or the pedestrian sidewalks along those roads.) > This curse would not have any effect indoors, or in an area where there are no streets. [Curse of the impenetrable fog](http://jltg.eu/3gqq): > “Intersection” here is defined as any point along a named path or > street (i.e. has a name on whatever mapping app you choose to use) where the player > has an opportunity to turn onto one or more different named paths or streets. If > there are somehow more than six divergent paths, a random number generator can be > used instead of a die.
moof added this to the Rules Rewrites project 2026-06-20 14:14:21 +00:00
moof closed this issue 2026-07-02 15:59:07 +00:00
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JetLag/house-rules#35
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