Create rules for a U-turn or other mechanism that allows the hider to tell the seekers they are going entirely the wrong way. #79
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JetLag/house-rules#79
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There should be a way for the hider to tell the seekers they are in completely the wrong area. We've mooted a U-turn option, or some sort of "lines tentacle".
Moof still feels it is important for the possibility for the seekers to be able to go in completely the wrong direction and not end up finding the hider to exist in the game - it adds pressure to the round.
Originally posted by @moof in #60 (comment)